libgdx-demo-cuboc
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Cannot expand levels.png past 160 in the x direction
Hi, I have been enjoying learning about android game programming with libgdx. I have been experimenting and I thought I'd add some more areas to the levels.png. I am able to create and render area further down in the southern direction but if I try to add more space to the east the blocks will not render past x=160. I tried make the levels.png a 240x240 square but still 160 limit is hit when rendering. Funny I can move bob into the new area as long I can remember where I hollowed out levels.png. Thanks!