gdx-video
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`isPlaying()` behaviour across backends
Have I got it right that isPlaying() returns true when paused on desktop, but false on the other backends?
I discovered this when I was testing pause functionality and couldn't get the pause status out of the desktop video player.
Hmm yeah, that shouldn't be. I think the easiest way is to change it to playing && !paused
Changed in f3567a00809da697f0a320cba95e1bc295a51d12