gdx-ai
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POOL field in MessageDispatcher should not be static?
Hi,
My case is I'm using multiple MessageDispatcher
in parallel but the POOL
field in the class is shared for all instances, which causes failure in my use case. I think it is fine to remove the static modifier. What do you think?
Ah, I see it is helpful to use shared POOL
for multiple MessageDispatcher
in a single thread. So maybe we allow set Pool
for MessageDispatcher
in some way?