LoopingAudioConverter
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Problem with Wii game music
I made a music for my game. I use LoopingAudioConverter. But the game music stops after 1 minute. What should I do?
Did you try setting "For non-looping files" to "force start-to-end loop"? Also, what game is it for?
It is for my own game. Super Mario Bros. Wii
Does that "force start-to-end loop" setting do anything to help?
I do it later. I will say now, maybe.
Am Dienstag, 18. April 2017 schrieb libertyernie :
Does that "force start-to-end loop" setting do anything to help?
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I'm closing any issues more than a year old. If you're still having a persistent issue with the newest version of Looping Audio Converter, please file a new issue on this GitHub repository instead of replying to this one. Make sure to include the exact wording of any error you're getting, which settings you're using when converting audio (if applicable), and - if possible - a link to the file you're using as input.