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Allow setting doubles in shaders.

Open SiegeLord opened this issue 8 months ago • 1 comments

Fixes #1649

SiegeLord avatar Jul 01 '25 07:07 SiegeLord

For Direct3D, we probably should be using https://learn.microsoft.com/en-us/windows/win32/direct3dhlsl/asdouble since it doesn't support passing doubles directly. I.e. we'd pass a pair of integers, and document this behavior. Not sure how this works for arrays.

SiegeLord avatar Jul 05 '25 19:07 SiegeLord