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SimplexRefiner for mesh refinement via edge bisection

Open roystgnr opened this issue 1 year ago • 0 comments

Playing around with STL files revealed how many of them are good at capturing a geometry with the fewest triangles possible, which is good for file size but not good for constructing a good tetrahedralization. This lets us fix that, and is the first step toward doing similar things on tets directly.

roystgnr avatar Oct 08 '24 23:10 roystgnr