Results 222 comments of Liam Appelbe

cc @modulovalue

These are the main challenges I see that need to be overcome: - It's hard to ship packages with native code in the Dart ecosystem. We wrap the Wasmer runtime,...

These are pretty big questions with multiple answers, so I can't give a simple answer. I'll say some high level stuff, and then you can make a decision about what...

First thing I would check is make absolutely sure you're decoding the audioBytes correctly. If you're building a long chain of processing, it's always good to verify that each step...

That's probably possible, but it's not something I'm going to attempt in this package. I'd also caution against premature optimisation. Have you tried the [performance tips](https://github.com/liamappelbe/fftea/blob/main/README.md#performance-tips)? If you've tried those,...

Good question. There's a few related algorithms in this area: 1. **Resampling** - changing to a different sampling rate, without changing the duration or pitch. You can also use resampling...

@Mamena2020 Another question for you: How accurate do you need this to be? What are you wanting to use this for? Doing more reading about audio stretching, and it seems...

Ok, if streaming to an ffmpeg process doesn't work, try paulstretch. I think that's probably the simplest approach that will definitely work. To recap: 1. [Convert](https://pub.dev/documentation/wav/latest/raw_file/readRawAudio.html) your chunk of pcm16...

> Is it possible to detect pitch? For example like in ear training or guitar tuner apps. @ivanesi Yep, this is easy. Just FFT your audio, find the frequency index...

Hi Angelo, Fftea is a personal project, and I like having sole control over it, so I don't really want to merge it with SciDart. But you're certainly welcome to...