Liam Howatt
Liam Howatt
@C47D please see my latest comment https://github.com/lvgl/lvgl/pull/7153#pullrequestreview-2454099530 Everything was good! Just initialize the uninitialized values I mentioned in the constructor to make the strange behavior you observed go away.
@lhdjply Do you know what the problem could be? I tried this but the test fails for a different reason. ```diff diff --git a/tests/src/test_cases/test_file_explorer.c b/tests/src/test_cases/test_file_explorer.c index e81991326..236543bd5 100644 --- a/tests/src/test_cases/test_file_explorer.c...
I got the borders to work by removing `lv_obj_set_size`. Use `lv_image_set_scale` instead. However, the borders will act like the image hasn't been scaled. It seems like any use of `lv_obj_set_size`...
Could you send a larger code snippet with the callbacks too, please?
Are you using the same object for both animations by mistake? This works for me: ```c static void anim_cb(void * var, int32_t val) { lv_obj_set_y(var, val); } static void two_anim(void)...
Sorry for the delay, fatiihyildizz. It may be a speed issue, unfortunately. I cannot be certain though.
This new feature might do exactly what you want :slightly_smiling_face: #6686
Thanks for trying to fix it. I'm still seeing an issue with `lv_example_span_1`. Does it work for you?
Please first try increasing the memory available to LVGL in lv_conf.h
> 1. **No interrupt, no OS**: we can start DMA2D, return immediately, wait for completion at the beginning of `dispatch_cb`. This way at least LVGL can prepare the next task...