Leonard Hecker

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We just published a major update to our IME implementation in the nightly Canary branch. It was rewritten from the ground up and has tons of improvements! If you're interested...

> Finally, after decade waiting for this 😂😘 Before you get too excited, I have to mention again that this PR doesn't work great by itself. Neither the old/stable nor...

I've moved the two fields into the font config object now. With the primary target being the line height customization, the resulting config might look something like this to the...

We have a setting for that! You can find it here: ![image](https://user-images.githubusercontent.com/2256941/199561893-4820d41d-fe35-4461-878b-45e1b3b73ecf.png) Let me know if I misunderstood you. 🙂

This was introduced in #13421 which is part of 1.16 (currently in Windows Terminal Preview). > Also, duplicated tabs should be created next to the one being duplicated, while new...

The dump only shows 2 threads. The main thread is stuck here: ``` 0:000> kc # Call Site 00 win32u!ZwGdiDdDDIEscape 01 d3d11!CallAndLogImpl 02 d3d11!CallAndLog 03 d3d11!NDXGI::CDevice::EscapeCB 04 atiuxp64!OpenAdapter10_2 05 atiuxp64!OpenAdapter10_2...

This will most likely be fixed by #14959 because it doesn't call any graphics APIs while the console lock is being held.

Yeah it should help with this a lot: * `VtIo::_ShutdownIfNeeded` doesn't lead to `WaitForPaintCompletionAndDisable` anymore. Instead it gracefully shuts down OpenConsole by sending all attached clients a `CTRL_CLOSE_EVENT`. Only once...

Hmm I've been reading through this issue and I feel like my change didn't address this issue. `CloseMainWindow()` is similar to running `taskkill` without `/F` as mentioned above right? And...

> Apologies if this has already been discussed somewhere. I don't think we have! I'm actually really happy for any feedback I can get, because as the person who mucked...