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Opening the simulator as a project in Unity

Open YigithanGediz opened this issue 3 years ago • 3 comments

Hi all!

I want to open the simulator in Unity to add a new map as indicated in official documentations. However, I get compilation errors and "Simulator" option does not show in the dropdown menu. I am opening it with 2020.3.3f editor with Linux - Windows build support. My OS is Windows 10

After struggling for a while, I tried to follow the steps in here:, https://www.svlsimulator.com/docs/archive/2020.06/build-instructions/

The problem was the step below: 10) Open a terminal and navigate to the WebUI folder of the Simulator project

There is no WebUI folder in the Simulator project?

Can someone help me please?

Thank you in advance!

YigithanGediz avatar Mar 03 '22 15:03 YigithanGediz

maybe you forget to switch git branch to release-2020.06?

jim18324 avatar Mar 07 '22 02:03 jim18324

Hi all!

I want to open the simulator in Unity to add a new map as indicated in official documentations. However, I get compilation errors and "Simulator" option does not show in the dropdown menu. I am opening it with 2020.3.3f editor with Linux - Windows build support. My OS is Windows 10

After struggling for a while, I tried to follow the steps in here:, https://www.svlsimulator.com/docs/archive/2020.06/build-instructions/

The problem was the step below: 10) Open a terminal and navigate to the WebUI folder of the Simulator project

There is no WebUI folder in the Simulator project?

Can someone help me please?

Thank you in advance!

Did you find the folder?

Miknow78 avatar Mar 09 '22 09:03 Miknow78

@jim18324 Thank you! I had to clone release branch 2021.3 of lgsvl simulator repository.

@Miknow78 Actually there is no need for that. We have been looking to old lgsvl documentations. Correct documentation is here https://www.svlsimulator.com/docs/installation-guide/build-instructions/

YigithanGediz avatar Mar 13 '22 08:03 YigithanGediz