lfg-ryan

Results 8 comments of lfg-ryan

Same issue here. Unity editor version: 2019.4.12f1 Firebase Unity SDK version: 6.16.1 Source you installed the SDK: Unity Package Manager Problematic Firebase Component: remoteConfig Other Firebase Components in use: could...

It looks like it should be calling 'activate' instead of 'activateFetched'. We keep running into these issues where the Unity package is calling old deprecated functions. Does anyone have a...

As mentioned this seems to be the same issue as https://github.com/firebase/quickstart-unity/issues/758 In this case. Unity RemoteConfig package is expecting 19.2.0. I assume that no longer exists. it resolves to 2.0.0...

Still broken for me with a fresh force resolve. I did however forget to follow up that the technique from the other bug works. I downloaded the 19.2.0, renamed it...

> @cszhongit @lfg-ryan > Putting this file in a folder called Editor should solve the problem for now. > Feel free to share improvements to the code and make it...

For those that run into this and need a work around. Here is how I prevented this. I have scriptable objects that define animations and many places in UI can...

I don't have a reliable dupe but we are also getting this in scenarios where we are starting a series of sequences, then killing them as they complete. What seems...

This may be a similar issue to a bug I just posted with a solid repro. https://github.com/Demigiant/dotween/issues/656 Basically this exception happens when a sequence gets added to _KillList twice. Which...