lewri

Results 82 issues of lewri

### Version of OpenTTD Windows 10 / Steam / 12.2 ### Expected result The detailed view section of the newGRF download item should have a scrollbar to accomodate for increased...

component: interface
bug

Since the latest build (3.0.1) any photos in PNG format (not drawings or screenshots) are loading in much darker than they should be. See attached screenshots for comparison. I'm not...

stale

*Fixes #2211* **Describe what the proposed change does** - Sets both tiles adjacent to couch as passable. - Previously, the non-passable tile could have a small object put on it....

PR:Bugfix

#### Describe the issue If you interrupt a handyman job (that would appear in the calls dispatcher), it causes the job to become orphaned and not picked up again (until...

P4 Low
bug

### Describe the issue If loading a save where the balance sheet was open, the text becomes highlighted in green and will not go away until the application is restarted....

S:Accepted
P4 Low
bug
C:UI

#2208 Not fixing this in PR above but may in future. When the action queue chooses a different diagnosis room for a patient (because the GP's selected one wasn't available)...

P4 Low
bug
T:Re-code

Allows one level deep subdirectory organisation for Levels and Campaigns. ~**Not currently working:** Advancing through campaigns from a subdirectory. Working on fixing that.~ Fixed

>Speaking of which, maybe it's just me, but I find the intro screen tips window to be easily missed. The intro screen looks good, but perhaps the tips window could...

enhancement
S:Discussion

https://github.com/CorsixTH/CorsixTH/blob/f5ff0603abc367f058a800ca368d2d4770fac0ab/CorsixTH/Lua/calls_dispatcher.lua#L496-L525 This function works out a 'score', but the values and structure seems very arbitrary. And in addition, it seems that lower scores are better (although this isn't documented). While...

### Describe the issue If a humanoid passes a (North facing?) double-door they will glitch ontop of the right hand side #1638 ### Steps to Reproduce 1. Load save from...

bug
C:Graphical