lewri
lewri
As mentioned earlier we should probably consider how to distribute a MacOS version going forward. From what I saw we have 3 options: 1. Continue to run builds with old...
@colinjmatt I expect the behaviour to be the same in Big Sur but can you confirm?
@tobylane how has Azure Pipelines testing been going for OS X builds?
@colinjmatt / @tobylane Any further action to be taken with this? We have homebrew, and still have our workaround (for now?).
This has been resolved now with MacSourcePorts -- just working on tweaking the build recipe.
@overlordchaos Now we've had some new version releases did you want to look at if you can make your hospital work better now?
> so i love someone took my idea and tried to bring it to fruition but lets be honest on corsix/original game bugs will never be fully fixed like path...
This is still persisting in 0.64 but the game does not crash any more so that's an improvement. Both new and editing rooms will do it still. No idea of...
Still present in 0.66 (not that I'd of expected anything to have changed).
To voice the other side of this, when I played the original and the last time I played CorsixTH (probably 0.60) I didn't really have a problem with getting specialities...