lewri
lewri
> Reporting more of these glitches isn't really needed. We know they exist in half a zillion variations, and more if you start looking for them, Cyco looked at the...
Merged into meta
Funnily enough, I was convinced this was also broken in the original game too. Likely not enough weight going into patient redirection. Thanks for the report
https://github.com/CorsixTH/CorsixTH/blob/15368f125f16f36350d3bfb558374532eff1d9a1/CorsixTH/Lua/room.lua#L651-L665 Queue max size control is not very impactful maybe, could explain why. What would be better is to start increasing the penalty proportionally to how much over size a...
This one still exists, and after some digging it comes from this path of events: 1. `patient:goHome` is called after we send a patient home. At part of the code...
I did some further investigating today. It's not specifically related to just going home. It appears we might be making callbacks nil too early (or calling the unregister too often)....
Problem exists because of this `repeat` loop (encased in a `pairs` loop) that can lead to an event where the `slave` door is made before `master` https://github.com/CorsixTH/CorsixTH/blob/835bb9aad6d751749ff88e9449797547bf6424da/CorsixTH/Lua/dialogs/edit_room.lua#L451-L499 The PR #2436...
From the sense of following what we already do for Entrance Doors, 2 is in my opinion the most reasonable solution right now. However, because the swing door talks to...
Merged into meta
Yes it's not a cheat per se I agree. More an ease of use function.