AwesomeMenu icon indicating copy to clipboard operation
AwesomeMenu copied to clipboard

Path 2.0 menu using CoreAnimation :)

Results 21 AwesomeMenu issues
Sort by recently updated
recently updated
newest added

Things I'd like if you're adding tests for this project **Tooling**: KIF **Areas to look at**: - Expecting presence of startPoint menu item element after setup menu. - Expecting presence...

You need to remove the leading / in the source_files attribute of the podspec file. It should be : `spec.source_files = 'AwesomeMenu/AwesomeMenu/*'` instead of `spec.source_files = '/AwesomeMenu/AwesomeMenu/*'` This causes the...

…ation does not crash on startup Center the central item so that the whole menu is centered in the frame Detect touch only inside own frame bounds Add an itemSize...

"awesomeMenuWillAnimateClose" should only triggered when the menu will close;

2015-12-04 19:02:35.203 AwesomeMenu[26585:218332] **\* Assertion failure in -[UIApplication _runWithMainScene:transitionContext:completion:], /BuildRoot/Library/Caches/com.apple.xbs/Sources/UIKit_Sim/UIKit-3512.29.5/UIApplication.m:3299 2015-12-04 19:02:35.255 AwesomeMenu[26585:218332] **\* Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Application windows are expected to have a root...

I also added an animated Gif to demo what it does. You may want to adjust the reference to the Gif.

Added podspec - Fixed issue with arc and weak reference - Added call to DidFinishAnimationClose when selecting items since that also closes the menu

应该在expended为false时,调用awesomeMenuWillAnimateClose方法

通过pod获取到得代码是旧版本的代码,请新开一个tag,命名为2.0。

I have integrated Awesome menu code in my App now problem is that this menu shows in iOS simulator but not showing on iOS devices. Am I forgetting to configure...