TRSE
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Build fails with Xcode 26 - AGL Framework not found
Running on a M2 Max Mac Studio, Sequoia 15.7 and Xcode 26.0.1
After running make, build fails with the error "ld: framework 'AGL' not found
I did some googling on the error and it looks like the AGL Framework has been deprecated and removed from macOS Tahoe.
Fix that worked for me:
- run qmake TRSE.pro
- edit the generated Makefile: (remove "-framework AGL" from line 43)
- run make -j8
After doing this it compiles and appears to run correctly. I tried a couple of the C64 tutorials and all compiled and ran fine.