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Palette not saved
Hello,
I am starting a little snes homebrew project. I try to import a spritesheet. It works nicely, except for the palette.
How to reproduce:
- Create a flf file for snes (chose snes system, tiles with 4 bpp) ;
- Import a 128x128 spritesheet with "generate palette" checkbox on ;
- Save the flf file;
- Close the flf file;
- Reopen the flf file => the palette is lost :(