LetsGoAway
LetsGoAway
like i said, it wont work with the current geyser code. so you cant use the texture pack on any geyser server, unless its my fork of geyser that ill...
but im planning to make a pull request when its properly implemented so it can be added to the main geyser plugin
the plan for the geyser code is that it will auto detect if the geyseroptionalpack is in the packs folder, then if it is, if the player accepts it then...
if you make it mandatory, then maybe geyser could generate the pack when it downloads the locale's from the minecraft jar, because correct me if im wrong but isnt that...
Also, here is the custom geyser code i was talking about https://github.com/letsgoawaydev/Geyser and the pack with the texture: https://github.com/letsgoawaydev/GeyserOptionalPack Also just wanted to add, because this only uses one character...
> > Also, here is the custom geyser code i was talking about https://github.com/letsgoawaydev/Geyser and the pack with the texture: https://github.com/letsgoawaydev/GeyserOptionalPack > > > > > > Also just wanted...
ive made a pull request which helps with the above issue, it will be much easier for me to generate the sprite sheet if the pull request is merged
the pull request i made doesnt include the custom cooldown, but just python code of the asset extractor ill make it extract the cooldown eventually if there ever is support...
UPDATE ON THIS it is now more possible as mojang have split the attack indicators 
> Can we possibly bump this or someone please reply with a solution, as I'd love a client side texture pack attack cooldown so that the lag won't mess with...