arcan
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(egl-dri) direct- rendertarget mapping flickering
When enabling VIDEO_DEVICE_DIRECT=1 the mapped FBOs does not transition back and forth between composited and normal correctly on rotated outputs (using rotated dimensions?) as well as flickering in multi-screen options. This option, along with others (HDR, VRR, ...) should get a runtime toggle exposable to the WM.
work is started on this part with [37223db]
Progress with 871edb153db5bf19ae5b6a3c6b2007b3a60cd084, not robust enough to enable by default due to some suspicious flickering issue but after that it should be gtg.
The WM stages have been fixed for 0.6.1 so now testing/locating the last bit here should be fairly easy.