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Confirm and add UNIT_WEAPON_IF_ATTACK_TARGETS_ALLOWED

Open Luashine opened this issue 1 year ago • 1 comments

public enum TargetsAllowed
{
    Ground = 1 << 1,
    Air = 1 << 2,
    Structure = 1 << 3,
    Ward = 1 << 4,
    Item = 1 << 5,
    Tree = 1 << 6,
    Wall = 1 << 7,
    Debris = 1 << 8,
    Decoration = 1 << 9,
    Bridge = 1 << 10,

    Self = 1 << 12,
    PlayerUnits = 1 << 13,
    Allied = 1 << 14,
    Neutral = 1 << 15,
    Enemy = 1 << 16,

    Vulnerable = 1 << 20,
    Invulnerable = 1 << 21,
    Hero = 1 << 22,
    NonHero = 1 << 23,
    Alive = 1 << 24,
    Dead = 1 << 25,
    Organic = 1 << 26,
    Mechanical = 1 << 27,
    NonSuicidal = 1 << 28,
    Suicidal = 1 << 29,
    NonAncient = 1 << 30,
    Ancient = 1 << 31,

    NotSelf = PlayerUnits | Allied | Neutral | Enemy,
    Friend = PlayerUnits | Allied,
}

so I believe this is its structure

By Arxos in Hive Discord

Luashine avatar Dec 31 '23 16:12 Luashine