iris-flw-compat
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Euphoria patches incompatibility
Describe the bug Whith Euphoria Patches installed (Along with Complementary's shaders), there is a very noticeable wisual glitch (see screenshots below)
To Reproduce Steps to reproduce the behavior:
- Create a new minecraft instance, 1.21.1, Neoforge 21.1.172
- Add the following mods: Create [6.0.4] Euphoria Patcher [1.6.2-r5.5.1-neoforge] Iris [1.8.8+mc1.21.1] Oculus Flywheel Compat [2.0.0] Sodium [0.6.13+mc1.21.1]
- Start the game, and select the euphoria patches shader pack in video settings -> iris
- RESTART the game (I think it's needed for euphoria patches to apply materials to modded blocks)
- If you don't restart, The bug will not appear
- Load into a world, and place moving blocks such as cogwheels or belts: they appear glowing white and transparent
Screenshots
If applicable, add screenshots to help explain your problem.
Desktop (please complete the following information):
- MC version: 1.21.1
- Iris or Oculus version: Iris 1.8.8
- IrisFlwCompat version: 2.0.0
- GPU: AMD Radeon RX 7600
Additional context It is probably caused by the ongoing and incomplete implementation of PBR materials, but I'm posting it nonetheless to maybe help the effort :D
Thanks for your work ! Graphics programming feels like sorcery to me xD
The same with "complementary unbound" shaders