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Player-driven bounties

Open lekeno opened this issue 5 years ago • 1 comments

It would be interesting to allow players to place a bounty on a known outlaw, and allow enforcer to be rewarded for their efforts. This would also create interesting in-game opportunities, e.g. motivation for bounty hunting, cashing-in events with escorts, etc.

lekeno avatar Nov 08 '19 01:11 lekeno

Some ideas and open questions:

  • Bounties can only be put on known outlaws.
  • Bounties can only be put by cmdrs with positive Karma (TBD: >0 or >100).
  • Would be useful to have a notion of how trustworthy a Cmdr is (i.e. how likely is it that they will pay the reward).
  • Reveal the name of the commander(s) who placed the bounty upon fulfillment? Or don't hide it in the first place?
  • Allow to specify conditions, e.g. video proof required, screenshot required?
  • Allow multiple bounties from different commanders.
  • Should Bounties be a one-off affair or should there be permanent bounties for each kill?

Commands:

  • !bounties to get a list of outlaws with active bounties + last sighted info
  • !bounty <cmdr_name or target> ## (in million credits)
  • Show signal(s) about active bounties in the realtime alerts

lekeno avatar Nov 08 '19 01:11 lekeno