Fable.jl
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Documentation updates
Things I know I need to document:
- [x] Postprocessing examples
- [x] Clip
- [x] Filter
- [x] Writing your own (
opandinitializedfor each postprocess)
- [x] Layering
- [x] ColorLayer
- [x] ShaderLayer
- [x] FractalLayer
- [ ] ImageLayer
- [ ] Transformations on layers
- [x] Time Interface (Int, Float, Unitful)
- [ ] Hutchinson quirks
- [ ] Fee
- [ ] Fi
- [ ] Fo
- [ ] Fum
- [ ] Objects
- [ ] primitives: rectangle (square), triangle, circle, line (when completed)
- [ ] LolliPeople / LolliLayers