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Save .blend file in Legion Engine
Summary
Saving .blend file directly in the engine (instead of the GLTF, for example) would simplify reimport of engine data for editing in Blender.
Current State
Currently files are imported/exported as GLTFs.
Tasks
- [ ] Investigate blend crate. Identify what is working.
- [ ] Create .blend file infrastructure: asset type, compilers etc.
If Kirill doesn't have time to finish, this could be taken over by someone in Data Pipeline.
Depends on #1567. Could be worked on in Maverick branch. To discuss with @aganea .