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Save .blend file in Legion Engine

Open kirdaybov opened this issue 2 years ago • 2 comments

Summary

Saving .blend file directly in the engine (instead of the GLTF, for example) would simplify reimport of engine data for editing in Blender.

Current State

Currently files are imported/exported as GLTFs.

Tasks

  • [ ] Investigate blend crate. Identify what is working.
  • [ ] Create .blend file infrastructure: asset type, compilers etc.

kirdaybov avatar Apr 29 '22 14:04 kirdaybov

If Kirill doesn't have time to finish, this could be taken over by someone in Data Pipeline.

ndubois-legion avatar May 25 '22 15:05 ndubois-legion

Depends on #1567. Could be worked on in Maverick branch. To discuss with @aganea .

ndubois-legion avatar Jun 07 '22 14:06 ndubois-legion