Christopher Lees

Results 403 comments of Christopher Lees

Now that's an interesting idea, but I think to be implemented a little later- At the minute, this is just trying to get some of the basic mechanics working. I...

![switchchange2](https://github.com/leezer3/OpenBVE/assets/7688245/90ef526c-d9dd-4ff8-be1d-39f1339efd9d) The UI is essentially finished now I think, although I'm considering using a multi-line textbox for the labels on the left, along with a 'No switch selected' message. ###...

All I've done is to strikethrough the stuff that's been changed. Otherwise it gets *really* confusing trying to read back through things...... ~~It appears to work for me at the...

OK, try the build from today. I think I might have got to the bottom of this- If the first motor car was not one set via train.dat, this was...

Me? A large amount of messing around with a rather large train collection. The basic trouble however is that users do 'unexpected' things, or try to design something different to...

Nope, it's me, try again with the most recent build :( (Missed the case where XML was being used as a replacement for sound.cfg with a non-default motor car) FWIW,...

Fixed, another case of the same issue above....

No 7: https://github.com/leezer3/OpenBVE/blob/master/source/TrainManager/Car/CarBase.cs#L1376 The speedometer variable comes from the _Percieved Speed_ which takes into account wheelspin / wheelock, although these are approximated as the original code doesn't really have a...

@BPI-919 do you have a link to the exact train variant please? (or just the broken PNG files) It doesn't appear to be the one from BVEKlub or from OpenBVEWorkshop...