Christopher Lees

Results 403 comments of Christopher Lees

The PR above gets the loading time back to something more sensible, but I want to do a considerable amount of testing before merging it into the main public branch,...

Fixed in the current daily build, although the fix for the minute is controlled by a hacks option as I'm not certain it won't break other stuff. (n.b. your download...

I don't think there's anything inbuilt to do this off the top of my head. **However:** My immediate thought would be the TextureShiftFunction and a texture using a gradient in...

Hmm... I can't reproduce this at the minute. I'd suspect it's going to be timing related, and the fact that this is a pretty well specced machine doesn't help in...

Another tweak for the build from today. I'm not absolutely convinced (the original code re-loaded the entire plugin stack) that this will be problem free, but see if that helps.

*Probably* but without reproducing it I don't know specifically. Unfortunately, the Mono forms implementation is (as I think you know) now essentially abandoned. Not sure this is worth digging into...

I'd agree with the route related, but only in the sense it'll be hanging up the timing somewhere. Larger routes will be by definition slower to load & more prone....

Still not at the minute :( Will try a slower machine at some point, but that trigger is almost enough to ignore:/

That's a very good point, although I'll note this is still a heavy WIP and experimental playground at the minute :) It's basically ported from BVEC_ATS, although I've done considerable...

Hmm. So this is being caused by the fact that the touch event forces an animated object update. Looking at the code, anything that forces an update will have this...