OpenBVE icon indicating copy to clipboard operation
OpenBVE copied to clipboard

[Suggestion] More options for .animated sound

Open hotdamndel opened this issue 1 year ago • 0 comments

First, it's really needed to be available for train objects for some implementations (especially including complex motor sounds which depend not exclusively on speed) since adding many sounds via plugins isn't viable on 3D trains due to plugin sounds playing in cab only.

Also, in some cases sound tempo (=playback speed without pitch change) needs to be varied dynamically similarly to a pitch function, but there's no function for that currently.

hotdamndel avatar Jan 27 '24 13:01 hotdamndel