OpenBVE
OpenBVE copied to clipboard
[Question] Detect door re-opening via plugin
Description
Currently the DoorChange method is only called from a Fully Closed Door to an Opened Door, and from an Fully Opened Door to a Closed Door. (And won't be called when reopening door mid-way)
Using the Doors Virtualkey in KeyDown method would work, but I still wouldn't be able to tell whether the player is opening or closing the door.
Is there a way to capture any door opening attempt from the .NET plugin interface?