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iOS Support one day?

Open KintCark opened this issue 2 months ago • 3 comments

Will there be a ios app of this one day? I hope so it will be best for people with liw ram iPhone cause we will be able to run gguf models

KintCark avatar Oct 21 '25 01:10 KintCark

I got Grok to help me revise the CMakeLists.txt, and finally succeeded in building an XCFramework that runs perfectly on iOS!

yangliu-1995 avatar Dec 02 '25 08:12 yangliu-1995

I got Grok to help me revise the CMakeLists.txt, and finally succeeded in building an XCFramework that runs perfectly on iOS!

Are you gonna upload it to iOS app store? I can't side load as I don't have a pc

KintCark avatar Dec 02 '25 10:12 KintCark

I got Grok to help me revise the CMakeLists.txt, and finally succeeded in building an XCFramework that runs perfectly on iOS!

Are you gonna upload it to iOS app store? I can't side load as I don't have a pc

I built the static library for iOS and it does run successfully. However, when I tried to run the z-image example, the app was immediately killed by the system due to excessive memory usage. On the iOS Simulator, just loading the model alone already consumes over 6 GB of memory, and inference pushes it even higher. Obviously, running it on real iOS devices is not realistic at the moment.

yangliu-1995 avatar Dec 02 '25 13:12 yangliu-1995