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Run Microsoft Windows NTVDM (DOS) on 64bit Editions

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Hey, I posted a comment at your YT channed that I had a problem with mktools.cmd part of building a MINNT. Actually I tried to use autobuild and it was...

![image](https://github.com/leecher1337/ntvdmx64/assets/107282563/3ab3bd75-67df-4ef4-8ead-d050de6474a1) Please fix this. @leecher1337

somebody could help me? ntvdmx64 works perfectly, but I need to run a second instance at the same time of a foxpro software and it never runs. as if ntvdm...

![image](https://github.com/user-attachments/assets/277fe7e0-7a72-42cb-8941-8e5120fe7cd6)

![image](https://github.com/user-attachments/assets/ddb613da-ab6c-4a9c-b176-8408920200b4)

[OMNISCENT_DEMO.zip](https://github.com/user-attachments/files/16945847/OMNISCENT_DEMO.zip)

Hello: I have an older suite of software that has been running flawlessly in the 32 bit windows world. It is written in the DBASE III+ with clipper compiler. I...

How about implementing VDMSound's emulation code into NTVDMx64, like was dkne with SoundFX? It would further help sound support in DOS games.

i had 1 error in the build: 25>NMAKE : fatal error U1077: 'upd' : return code '0x1'

![Image](https://github.com/user-attachments/assets/381d87a6-ef9e-490c-9011-7631b0388767) Can't open .pif files, double click in explorer results in a crash. Run it in CMD shows this.