cpp-wrangle
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Houdini C++ wrangle node
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cpp-wrangle issues
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Using RowMajor matrices was causing weierd stuff and unintuitive code.
enhancement
Figure out how to handle run time errors, how to handle them, recover from them and report them?
enhancement
Make a function `cppvex::Time()` which when called will make the node time dependent. This can be done by flipping a flag of `OP_Node` or somewhere like that. This way, nodes...
enhancement