PullToRefresh
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A simple iPhone TableViewController for adding pull-to-refresh functionality.
Added multithreading to the table so you don't hang up the main thread with network requests.
- Added https://github.com/murphy-md/PullToRefresh changes to remove QuartzCore library - Added https://github.com/leah/PullToRefresh/pull/3 changes for iPad integration - Added https://github.com/johnkdoe/PullToRefresh changes to make the project ARC compatible but without change the API...
# Solution: ``` objectivec if ([self isOverThisVersion:@"7.0"]) { [self setEdgesForExtendedLayout:UIExtendedEdgeNone]; } ```
I noticed this wipes out any content insets that existed on the table. Could this be modified to preserve them?
hello,when i pull the height >60 ,my app is crash
Hello. Now the library doesn't support ARC. As far as I know there are 2 options to solve this. The first is adding `-fno-objc-arc` compiler flag for PullRefreshTableViewController.m file in...
The "Loading" cell with the rotating activity indicator will not disappear after I have refreshed. I think that this may be a problem with the way my Table Cells are...
in addPullToRefreshHeader method, all the sizes are hard-coded which is really bad. For example, refreshHeaderView = [[UIView alloc] initWithFrame:CGRectMake(0, 0 - REFRESH_HEADER_HEIGHT, 320, REFRESH_HEADER_HEIGHT)]; Should be: CGSize tableViewSize = self.tableView.frame.size;...
I'm new to github, so pardon the noob-ness. This implementation is fantastic and I had to do very little code changing to make it work. One thing I did notice...
Is there any way I could load the view and disable the pull to refresh? My app was using the pull to refresh as a way to initiate a camera...