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[Allomancy] Iron/Steel force improvement

Open leafreynolds opened this issue 2 years ago • 5 comments

Strength in iron/steel should also increase the force that pushing and pulling exerts when used. Currently strength in the metals only increases range.

See AllomancyIronSteel.moveEntityTowards for where this change would need to be made. https://github.com/leafreynolds/cosmere/blob/290fd8cd1594a952a8a0cd737e1ef612b6f7d50c/src/allomancy/java/leaf/cosmere/allomancy/common/manifestation/AllomancyIronSteel.java#L363

As usual, testing will be needed, so force value should be config compatible.

leafreynolds avatar Jan 11 '24 01:01 leafreynolds

I would love to work on this. Can you assign it to me

shamonhashmi148 avatar Jan 14 '24 12:01 shamonhashmi148

I would love to work on this. Can you assign it to me

Happy to give you a try at it :) have fun~

leafreynolds avatar Jan 14 '24 19:01 leafreynolds

@leafreynolds What will be the strength factor of different metal type iron/steel . Because we need to get the Strength of that ? is there any method ?

shamonhashmi148 avatar Jan 18 '24 21:01 shamonhashmi148

@leafreynolds What will be the strength factor of different metal type iron/steel . Because we need to get the Strength of that ? is there any method ?

Different metals don't matter for the purpose of pushing? Excluding aluminum, which can't be seen allomantically anyway.

I would just add the strength factor as a config value, which can then be played with until we find the right default value.

leafreynolds avatar Jan 18 '24 21:01 leafreynolds

@genzarchitect Are you still working on this? If not could I take this one on?

SoaringEaqle avatar Sep 19 '24 13:09 SoaringEaqle