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a game engine: lua, opengl es 2.0, native client

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For example, how would I load a Tiled .tmx file? Normally you would use love.filesystem to read the file, but it doesn't look like aroma implements that api.

Hey, I'm getting a crash in NaCl with my game, not sure why. Is there a way I can collect more info on the crash? All it says in the...

`package.seeall` sets global environment instead of the coroutine environment

I never try to build webs using lua Can you tell me how to use this ?

Here are the platforms we would like to see aroma on: - Firefox - Internet Explorer (IE5.5+) - Netscap Navigator - NSCA Mosaic - Lynx (With ascii dump) - telnet....

Hello, this is a very interesting project. It would be interesting to have LuaSocket support for applications. Do you plan to support it/does it already work ? thanks, valerio

It'd be nice if the README.md had a list of build dependencies as well. The list just off the top of my head is: ``` NACL SDK moonscript-dev-1 CoffeeScript ```