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Initial proposed implementation for handling almost-good fishing holes.

Open armele opened this issue 6 months ago • 0 comments

Closes #10008

Changes proposed in this pull request

  • Change assessment of pond quality from binary to trinary - introducing a "suboptimal" pond, which may appear to a player to be valid, bit is not (because of underwater flowing water instead of water source blocks).
  • The fisher will give a notification (pasted below) about the quality of the pond, including location and guidance on how to repair it.

image

Testing

  • [X] Yes I tested this before submitting it.
  • [ No] I also did a multiplayer test.

Review please

armele avatar Jun 10 '25 00:06 armele