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What is Cube obj made of?
I would like to use your solver to solve an external cube state and return an solve.
- Please explain what is Cube obj made of so I know how to map my external cube to this obj.
{ "center": [],
"cp": [],
"co": [],
"ep": [],
"eo": [] }
cp = corner pieces? ep = edge pieces? etc.
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Does during solve() Cube at anytime flip axis?
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Is is possible to validate if passed string to make new Cube is a valid string?
Thank you!