Marcin Konowalczyk
Marcin Konowalczyk
Nope. I get an id of the ref to first image (which in this case is the spiresheet) and the game runs fine. Apple bug?? 🤨
Just checked and it also works with `image_ref = CGImageSourceCreateImageAtIndex(image_source, 99, NULL)`, as well as `1`, `-10`, `42` and pretty much any garbage i come up with *except* for `0`.
The steps to reproduce for me are literally to follow the build instructions of [this](https://github.com/alxyng/flappybird) repo.
Ok, i have some progress. I don't think it's SDL_image actually. So, this is very weird but, my default terminal is [fish]() and there it does not work with `0`,...
Just tried writing an issue on fish-shell GitHub and they suggest running with `sh -c 'env HOME=$(mktemp -d) XDG_CONFIG_HOME= XDG_DATA_DIRS= fish'` which **does** fix the problem. I've narrowed it down...
Also managed to get a bit of crash report from Apple by launching through a different terminal. Here is the relevant bit: ``` Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception...
bump. encountered it too after an update to mypy 1.11.0 in python 3.12.4. `# type: ignore`'ed for now to get on with prod. i very much appreciate the warning about...
i'd suggest either a `uv_sync_unlocked = true` flag or adding the `uv_resolution` to `uv sync`
- I'm unsure about calling it mvp. 1) it's a specific naming convention while the function is doing something a bit more general. 2) the 'v' in 'mvp' suggests a...
> `glm_mul` already exists for multiplying two affine matrices... There was no suggestion of naming anything here `glm_mul`, but just giving the function a bit more general name: `glm_mat4_mul3` instead...