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Play sequence of sounds without delay?
Hello, I'm wondering if it's possible to play a sequence of sounds without any delay. I'm using: let sound1 = Sound(fileName: "guitar-chord.wav") let sound2 = Sound(fileName: "rain.mp3") let sound3 = Sound(fileName: "water-stream.wav")
let sounds = [sound1, sound2, sound3] sounds.play()
and there is a slight delay before each new sound starts.
Thanks!