Lucas Birkert
Lucas Birkert
I ended up using .getEndPointList, this would still be good for consistency accross the lib tho. (Especially cuz IPv6 is constantly gaining availability and new users)
More ment to target testing the client specifically: I can spoof an PlayerJoin packet (probably doesn't exist - doesn't matter) and then a new Player pops up to my screen....
Might be simpler to create a server plugin which does that.
I also thought of a way to roll-back to some point in history and inspect the games state at that position - with some kind of freecam. It would probably...
> It is possible except for "rewinding", as most packets are relative or use client-side physics. Tho, we use such a ReplaySystem for moderation tools at thejocraft.net. Interesting idea! You...
If there was a tool (written in python) that allows basic preprocessing (Converting typescript to javascript, Bundle the JavaScript and CSS and minify), it would greatly improve the development (and...
> Is there currently a way of adding text alignment properties to the insertText() method? It doesn't look like from the docs. A nice implementation with using the already present...
same issue here. Cannot really use the library in its current state
Am I forced to write a custom similar::Change type which allows owned Strings and then map every change to that custom struct or is there somehow a builtin method to...
sure. ```rs pub fn my_func() -> ... { // in reality these buffers are non trivial to fetch let old = fs::read(path_old).unwrap(); let old = std::str::from_utf8(old).unwrap(); let new = fs::read(path_old).unwrap();...