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Standalone audio sending node based on Lavaplayer.

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When ever I try to play music on my discord bot this happens https://hastebin.com/gedegohafi.cs I am using lavalink version 3.3.1 and java jdk 11. I am on a mac

## Description Sometimes when I try to play something though a Red bot, there's a bit of time out and then I get an error where the bot returns this...

## Description Very poor audio quality. Audio is very choppy and horrible sounding bass for everyone on the call. I'm 99% sure it isn't related to internet connection or computer's...

This looks pretty broken: ![Screenshot_20190812-090855](https://user-images.githubusercontent.com/6048348/62849683-ddb78980-bce0-11e9-9f4a-b71044b217fc.png) I believe it can only be fixed on the CI side where the release script runs.

I realize that Mac may or may not be officially supported any more, but since my project is making Lavalink jars with every native we can build (Mac, 32-bit systems,...

It would be nice to have some way to access volume without storing it in the lib each time its set. I think playerUpdate would be the correct incoming message.

Please implement some form of audio normalization so different tracks aren't at vastly different volumes. https://wiki.hydrogenaud.io/index.php?title=ReplayGain

Default config ~ discord.js-lavalink ``` 2018-11-09 13:58:57.036 ERROR 18038 --- [pool-2-thread-1] oshi.util.ParseUtil : Number is too big for a long parsing string '18038 (java) S 1012 18038 1012 34817 18038...

this is the biggest thing lavalink misses imo so far, and has already inspired the creation of 2 different audio node servers that do notify clients of successful updates. what...

enhancement
help wanted

Auto create default configuration file if does not exists in lavalink directory, instead of download manually configuration and put into directory.

enhancement
help wanted