Rob Taglang
Rob Taglang
Hi @hugoam. I am able to convert the model you provided, so I'm hoping you can clarify your issue a bit. Are you saying that no output glTF file is...
Just wanted to let you know I didn't forget about this - I was travelling last week. I am back now and will take a look at this on my...
This model conversion does appear to segfault on windows. With it working on linux and not on windows, it's probably something like #194. My suspicion is that there is some...
Hi @jiayulin1997, could you please attach your COLLADA model so I can take a look?
Hi @enzopoeta, It used to be that we were limited to 4 weights per vertex for skinning in glTF because they had to fit into a `vec4`. This model has...
This functionality (minus copying other material properties) should already be available via `GLTF::Material::Clone` inherited from `GLTF::Object::Clone` which does copy the name. However, I'm pretty sure this isn't necessary at all...
Ah, okay. The writing of the effect name was an intentional decision on my part. This is because glTF materials map to COLLADA instanced effects, not COLLADA materials, despite their...
> I think it could be a good idea to collect unit tests collada files and corresponding unit tests - checking the json has the expected value. What do you...
> collect unit tests collada files Though I think it's worth saying that this should be done with small tailored inline COLLADA strings and not file I/O on full COLLADA...
Interesting.... I can't reproduce this on Linux, so I'll have to try it on my Windows machine later. Does the conversion fail when this happens? I don't see a log...