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Problem with build NavGridDemo

Open almas123 opened this issue 4 years ago • 0 comments

Hello, thank you for such a long support of this project. but now i am getting problem with build a last NavGridDemo with unreal 4.25.0 , i am attaching a logs https://dropmefiles.com/ReYUD

and i am changed build.cs like `using UnrealBuildTool; using System.IO;

public class NavGrid : ModuleRules { public NavGrid(ReadOnlyTargetRules TargetRules) : base(TargetRules) {

    PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
    PublicIncludePaths.Add (Path.Combine (ModuleDirectory, "Public")); 
    PublicIncludePaths.Add (Path.Combine (ModuleDirectory, "Classes")); 
    PrivateIncludePaths.Add (Path.Combine (ModuleDirectory, "Private")); 
    
            PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "AIModule" });

    if (TargetRules.bBuildEditor)
    {
        PrivateDependencyModuleNames.AddRange(new string[] { "UnrealED" });
    }

}

}`

almas123 avatar Jun 03 '20 19:06 almas123