asteria-3.0
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Aggressive NPC Pathfinding
It appears as if when you declare an npc to be aggressive, and you go near it, it just stands there and can't find its way to you, even when nothing is in the way.
A little confused, there aren't any pathfinding algorithms present?
Maybe this will help:
https://www.youtube.com/watch?v=qKNq8UrinG4&feature=youtu.be
Yeah that's not pathfinding, but I'll definitely check it out. What triggers it?
Nothing appears to trigger it, it is what happens when you spawn an npc and try to get it to find you.