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Free font resources for GBA game development

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Whenever I use a font without utf8 characters, the assert at [`include/bn_sprite_font.h:119`](https://github.com/GValiente/butano/blob/6ff67515699cbe3dff4721766c1ceed0025dd09a/butano/include/bn_sprite_font.h#L119C10-L119C10) fails at compile-time. It fixes itself if I add just a single utf8 character, so not a huge...