langel
langel
wow I had no idea... so when creating a ca64 project you start with a .s file? also does ca65 support the extra opcodes that the PCE has like stz...
thanks 👍
Sorry about that -- thought I already made that repo public here: https://github.com/langel/beat-em-high
I looked for a ripped spritesheet of Golden Eye text and this is all I found. Sad. https://www.spriters-resource.com/nintendo_64/goldeneye007/sheet/104074/
I might have time later today to check this out not that i have any authority but i'm curious to see this patch in action!
Well the branch went stale. You might get more of a response if this was split into a few specialized branches. Then again, maybe foone is too busy tweeting to...
Do you plan on doing the javascript part too? Do you have names for all these characters?