Landry Breuil

Results 295 comments of Landry Breuil

2.1.1 builds fine on OpenBSD (and yes we build with `-DQOpenGLFunctions=OFF`, i dont fully remember why exactly though), but segfaults when trying to start a game.. that's probably the same...

yes, it crashes just after selecting a track

looks.. pretty bad here: ``` Test project /usr/obj/ports/dustrac-2.1.1/build-amd64 Start 1: MCForceRegistryTest 1/5 Test #1: MCForceRegistryTest ..............Subprocess aborted***Exception: 1.06 sec Start 2: MCObjectTest 2/5 Test #2: MCObjectTest .....................Subprocess aborted***Exception: 0.23 sec...

only the failing ones: ``` 1: Test command: /usr/obj/ports/dustrac-2.1.1/DustRacing2D-2.1.1/unittests/MCForceRegistryTest 1: Test timeout computed to be: 10000000 1: ********* Start testing of MCForceRegistryTest ********* 1: Config: Using QtTest library 5.15.2, Qt...

Fwiw here's the build options we're using: https://github.com/openbsd/ports/blob/master/games/dustrac/Makefile#L31

looks definitely helpful, with that commit backported on top of 2.1.1, the test succeeds: ``` Reading symbols from unittests/MCWorldTest...(no debugging symbols found)...done. (gdb) r Starting program: /usr/obj/ports/dustrac-2.1.1/DustRacing2D-2.1.1/unittests/MCWorldTest ********* Start testing...

sure, can try that if you tell me what to add where :) i have zero knowledge in dustrac code / classes :)

[dustrac.log.gz](https://github.com/juzzlin/DustRacing2D/files/6023698/dustrac.log.gz) it integrated ... many things, before blowing (19Mb log)

that will be .. painful to say the least. Is it supposed to loop so many times on this method ? i saw 'start integration' 270 times in the log...

i know `git bisect`, it will just take me some time to setup an env where i'd build from git that's all. Lots of things (for cmake) are setupped by...