godot-open-rts
godot-open-rts copied to clipboard
Open Source RTS game made in Godot 4
in the case of resources, it should show how much resource is left in the given resource object
When "Mouse movement restricted to the game window" is set, the mouse (in full screen mode) sometimes moves by itself. This is hard to capture on video, but it does...
When terrain units move, they should emit some particles of "dust"
Here I specially think of building structures, and units. But it is reasonable for other actions as well.

Demo of user creating a building, placing it on the map.