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suggestion: inform units on receiving hit

Open jugglingjsons opened this issue 1 year ago • 2 comments

I was toying this idea as an alternative to handle https://github.com/lampe-games/godot-open-rts/issues/95 & make the actors more responsive to each other. I was not sold on, units auto attacking in sight range, seems a bit too offensive to me, so here is the idea for a Defend Your Friend doctrine.

To be honest I am not sure if this does anything right now, I will try to test it out soon ™️

Right now it should act as a defensive reaction, where units support each other, but could also be added to the offensive stances.

If you like it, the do adjust would be the following:

  • [ ] adjust the signal for offensive stance
  • [ ] don't set auxiliary target on workers
  • [ ] possibly filter signals by team

jugglingjsons avatar Jan 05 '24 17:01 jugglingjsons