lambda
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enhancement for Autolog
Autolog sometimes logs you if you fall down a far distance because of baritone accting strange or other 1 time damage occurrences and you have to disable it or set it really really low if you want to connect again without getting killed
this new mode should be so it only logs you out again after you reconnect when the health goes down further when you log in and it should act as normal when it surpasses the Min Health set
this feature would be really god for automation so you don't have to manually sit there and wait to log in and see if your bots get killed or not and then set autolog again
this would be specially useful for example Highwaywork near spawn where you get autloged a lot when running Highwaytools afk and paired with autoeat
For clarification, when you get kicked, you want it to reconnect, and then re-enable auto log once you are at a higher health? Or just lower the health required to log automatically.
Yes like that so imagine you are walking afk on a Highway with baritone then someone sees you and explodes 1 crystal on you you log because your health goes below 10 (I set minhealth to 10) then you relog and when the person there is still camping and explodes another crystal on you = health goes down or you pop a totem it will log you out again
if there is no threat anymore = health doesn't go down or pop a totem then it will not log you out this is preferably paired with autoeat so you always eat a gapple when health it down and then baritone keeps continuing as normal
tldr imagine you have minhealth set 10
you log out because health goes below 10 if you relog and health goes down further or totem pop you log out again else it doesn't log you out and you should eat a gapple
please ask again if there are more uncertainties I tried my best but I know its still a little confusingly explained
I’m not actually a dev (I don’t know Kotlin), I just found that initial message a little confusing and decided to help clear it up.