Separate CrystalESP Fade and Scale Animations and Add an Option to Decrease Animation Delay
Is your feature request related to a problem? Please describe. I guess the CrystalESP boxes stick around for too long and I want more flexibility with configing CrystalEsp.
Describe the solution you'd like Separate the alpha fade and scaling fade and add a delay option so that the animation can start immediately after a crystal is placed instead of a second or so delay as it is right now.
Describe alternatives you've considered I don't know of any other clients with a CrystalESP module like this.
Additional context The changes I brought up will most likely make the rendering similar to the ca (box) render in this video showcasing phobos newbase (note the quick fading of the boxes) https://www.youtube.com/watch?v=T2BWEruvhzU&t=66s
Been thinking of redoing alot of the render stuff, ill look into this aswell