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Separate CrystalESP Fade and Scale Animations and Add an Option to Decrease Animation Delay

Open Four44Four opened this issue 4 years ago • 1 comments

Is your feature request related to a problem? Please describe. I guess the CrystalESP boxes stick around for too long and I want more flexibility with configing CrystalEsp.

Describe the solution you'd like Separate the alpha fade and scaling fade and add a delay option so that the animation can start immediately after a crystal is placed instead of a second or so delay as it is right now.

Describe alternatives you've considered I don't know of any other clients with a CrystalESP module like this.

Additional context The changes I brought up will most likely make the rendering similar to the ca (box) render in this video showcasing phobos newbase (note the quick fading of the boxes) https://www.youtube.com/watch?v=T2BWEruvhzU&t=66s

Four44Four avatar Aug 19 '21 05:08 Four44Four

Been thinking of redoing alot of the render stuff, ill look into this aswell

czho avatar Sep 30 '21 16:09 czho